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Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Frecator Dementa
4 Inches Of PAIN
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Posted - 2010.12.04 15:02:00 -
[1]
Edited by: Frecator Dementa on 04/12/2010 15:03:39
#1 'Show info' on drones has misleading damage Each T1 Light drone for instance will show that it does 15 points of damage; however veteran players know that drones do different amounts of damage. Why? because of the "Damage Modifier" which ranges from 1.15x to 1.6x Damage displayed should be the product between "Damage Modifier" and "Damage"
#2 'Show info' is showing useless values For instance, it shows 4 types of Sensor Strength for Drones. Drones cannot be ECM'd, therefore there is no need to show the sensor strength. Other irrelevant stuff: Capacitor Capacity and Recharge Time for drones Max locked targets for drones Cargo Capacity for drones
#3 'Show info' rows not in a logical sequence For instance, drones: Damage done is at the bottom Damage Modifier is at the middle Rate of fire is somewhere above Damage Modifier These 3 rows should be grouped together Shield and Structure info is not grouped together
#4 'Show info' inconsistent behaviour for "default values" Let's take the Cerberus: Has a drone bay of 0 - not shown Has structure resists of 0% - shown Please add a row that says "Drone Capacity 0 m3" to all ships that cannot carry drones
#5 'Show info' Resistances take up too much space Instead of taking up 4 rows for each resistance type (shield/armor/struct), they could instead be gropuped together and look something like: Armor resistances: EM 50% / Explo 10% / Kinetic 62.5% / Thermal 86.25% ---- <sig goes here> |

Frecator Dementa
4 Inches Of PAIN
|
Posted - 2010.12.04 15:28:00 -
[2]
Edited by: Frecator Dementa on 04/12/2010 15:29:36
#6 Cannot see my own market orders highlighted on the market screen #7 Cannot modify my own marked orders on the market screen #8 Cannot sort by Region on Wallet - Orders tab #9 Cannot use chat windows while undocking (screen fading to black) #10 Creating a fleet sets you as Fleet Commander instead of the much more commonly used Squad Commander #11 Cannot rent out POS lab slots to people in different alliances (I'm thinking of being able to use the Science & Industry - Installations tab here #12 Science & Industry - Installations tab, cannot sort NPC stations by "Next Free Time" #13 Manufacturing - Text box for "Runs" is waaaaaaaay too small when building ammo #14 Manufacturing - Text box for "Runs" does not have a "Max" button (Build as many as I have materials for) #15 Science & Industry - Jobs tab does not show "Remote Manufacturing" and "Remote Research" ranges, like the Blueprints tab does ---- <sig goes here> |

Frecator Dementa
4 Inches Of PAIN
|
Posted - 2010.12.04 21:21:00 -
[3]
Edited by: Frecator Dementa on 04/12/2010 21:21:10
#16 You have to be in a pod in order to clonejump #17 You have to wait 30 seconds after exiting your ship before you can clonejump #18 After waiting 30 seconds you remember you also have to pause your training before you can clonejump #19 After a clonejump, skill training does not automatically start back up again #20 After being podded, please automatically open the Medical services if I am in a station with a med bay #21 When selecting a new clone, highlight clones that can/cannot support my current SP amount #22 When I am disconnected, please have my drones return to the drone bay while the ship aligns for warp-out #23 The 30 second session timer is very annoying, dialing it down to 20 would be a lot less irritating #24 When I accept a courier mission, place the mission items in my active ship's cargo (if they fit) instead of my item hangar #25 For each kill mission, add a link to its counterpart on eve-survival.org ---- <sig goes here> |

Frecator Dementa
Caldari Navy Volunteer Task Force
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Posted - 2010.12.08 09:51:00 -
[4]
For T2 ships, remove the "per-level" bonuses for skills that are required at L5 and turn them into Role bonuses
For instance if a Falcon requires L5 Caldari Cruiser, don't say: "10% Bonus to ECM Target Jammer capacitor use per level"
Instead say: Role bonus: "50% Bonus to ECM Target Jammer capacitor use." ---- <sig goes here> |

Frecator Dementa
Caldari Navy Volunteer Task Force
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Posted - 2010.12.09 11:05:00 -
[5]
Eve Map:
Cannot have a proper flat map. Like in dotlan ( http://evemaps.dotlan.net/map/Syndicate ) in other words: Jump lines should never touch a star they are not actually connected to, when the map is flattened ---- <sig goes here> |

Frecator Dementa
Caldari Navy Volunteer Task Force
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Posted - 2011.01.26 09:05:00 -
[6]
You can warp to mission locations BEFORE accepting the mission. This happened to me just now and was rather confusing as I thought I had accepted the mission, yet nothing spawned at the location. GM explained that I had to actually accept the mission, though :) ---- <sig goes here> |

Frecator Dementa
Caldari Navy Volunteer Task Force
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Posted - 2011.01.27 06:20:00 -
[7]
PI interface - Extractors and Processors should be marked somehow (blinking?) if their output is not routed
---- <sig goes here> |
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